Torgue gets on the mic, which will be often seeing as he's the star of the show. Sound ridiculous? Well it kind of is, and you can expect something even more ridiculous (and awesome) every time Mr. That's one of the central areas in this second major new chunk of content added to the game since launch. Torgue's Campaign of Carnage, gleefully leaps from it, cackling maniacally all the way down into the Badass Crater of Badassitude. While most games do little more than tepidly inch their way towards the edge, Borderlands 2 bounds up to it confidently and, in the case of its new DLC release, Mr. There's no such thing as “too much” in a virtual world of our own creation. A copy was supplied by the publisher.We often forget that the absurd is a domain that video games have an inborn claim to. The Co-Optimus Review of Borderlands 2 is based off the Xbox 360 version of the game. Simply put, if you enjoyed Borderlands, you’ll love Borderlands 2. This may be the definitive co-op title for 2012. The new story, character classes, enemies, and lands of Pandora offer a variety of improvements over 2009’s offering. The highly addictive loot and shoot gameplay remains largely unchanged, which is a great thing. These complaints may seem pretty minor, especially to PS3 and PC players, but when a game is this good, the flaws stand out.īorderlands 2 is a superior title to the original game. Player Two can play on a free Silver account and save their data, but the game will be taken offline. If the second player signs in as a guest the game won’t even save their progress. One of the biggest downers is that a second local player needs a Gold account to play online on the Xbox 360 version of the game. At least there's a four player vehicle available a few hours into the campaign. The vehicles offer little in the way of customization, and occasionally we had to hike to get to the nearest transportation. The driving elements and Fast Travel system are still pretty vanilla. We could still see their stats, but we missed out on some of the visual appeal of a full screen display. We also could not visually inspect guns in split screen play. This happened once in 30 hours of gaming, and since I didn't die, I'll forgive it. At one point while playing split screen the framerate almost rendered the game unplayable. I even installed the game on my hard drive and didn’t notice much improvement. There’s a big problem with loading textures, especially for ammunition pick ups. It wasn’t bad, but it was a little irksome. There are a few other minor problems with Borderlands 2. Holy crap! Not only is Axton hot, he's gorgeous! Also, the menu screens work well, even in split screen. What good is my thick and meaty Badass Rank if I can’t display it for everyone to see? Also, we couldn’t see other online players’ ranks. They eventually became a pleasant surprise we would remember to check at the end of a session or whenever we leveled up. (When you're a real Badass it takes several completed challenges to earn a Badass token.) We were constantly checking the menu to discover if we had earned a Badass tokens. The display would flash messages scoring challenge progress and it would notify us when a challenge was completed, but it wouldn't let us know when we actually earned the token itself. I have two very small complaints about this new system. Your Badass Rank will remain persistent across all your characters in Borderlands 2. These Badass tokens can be applied to list of stats, allowing players to add to their overall profile stat bonuses a few percentage points at a time. Earn enough points and you’ll gain a Badass token. As you complete challenges, such as killing 50 midgets, or discovering all the locations in a certain area, you’ll be awarded Badass points. This is a combination of the weapon proficiency bonuses and challenges from the first Borderlands. Another fine new addition is the Badass Rank.
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